https://d.puremagic.com/issues/show_bug.cgi?id=3632
--- Comment #30 from Denis Shelomovskij <verylonglogin....@gmail.com> 2013-11-05 13:02:09 MSK --- Looks like we have bitwise comparison at runtime, but `f_is` generates some long assembly code in contrast to `i_is`: --- bool f_is(float f1, float f2) { return f1 is f2; } bool i_is(int i1, int i2) { return i1 is i2; } --- Can somebody explain what currently does `float is float` do in runtime? -- Configure issuemail: https://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------