https://d.puremagic.com/issues/show_bug.cgi?id=12137
--- Comment #6 from Kenji Hara <k.hara...@gmail.com> 2014-02-12 17:19:50 PST --- (In reply to comment #5) > (In reply to comment #4) > > (In reply to comment #3) > > > Any chance the failing dmds are being built with the old snn.lib? > > > > Unfortunately no. The built dmd.exe from the 2.064 released binaries > > (dmd2/windows/bin and dmd/windows/lib) causes same issue. > > > > Note that, I'm using the latest dmc release: > > http://ftp.digitalmars.com/Digital_Mars_C++/Patch/dm857c.zip > > But really, what else could it be? If you're compiling the same 2.064 code > and > getting a slower compiler out, what else could do that? snn.lib is in dmd/windows/lib, and even if I replace the directory with the one in the released 2.064, slow compiler will be built. So I really not sure what is wrong... > I assume you were > using 2.064 druntime/phobos to test the 2.064 compiler. Yes. I checkout v2.064 tag in dmd/druntime/phobos repositories, then build them with the built (== slow) 2.064 dmd.exe. -- Configure issuemail: https://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------