struct A {
uint id=0;
char[] name;
}
struct B {
uint id=0;
char[] title;
}
void lookup(T)(T[] s, ***)
{
char[] txt = s[0].***;
}
as illustrated above, how can i get struct object property info as in *** so i
can manipulate it inside the function lookup above? in function lookup, i didnt
know what is the variable name for the char[], so *** pass in the 2nd
parameter, question is how to pass that member info or pointer so that it works
on different struct declarations?
