wolftousen wrote: > I have a function defined as: > > some_function(int[] array) { ... }; //this function does not ever modify > values of array > > When I call this function (once every program cycle) from an object using an > array of type short: > > //member variable in an object > short[] x = new short[4]; > > //object calls this > some_function([ x[0], x[1], x[2], x[3] ]); > > After a few seconds of the program running, x[0] and x[1] values are set to 0 > and a couple values of another array in the object are modified as well. > > I have found that this bug is corrected by calling delete at the end of > some_function of the variable array. This tells me that the garbage > collector is acting funny if I do not call delete on the array. (I have > watched the memory usage of the program and it doesn't fluctuate or pause or > anything to signal the freeing/allocating of memory....) > > Any Idea what is going on?
This sounds like something else is going on, although what I'm not sure. Maybe it's because I just woke up, but I can't see how that code could compile anyway, since you can't pass a short[] to a function expecting an int[]. Do you have a minimal, reproducible test case we can look at? -- Daniel