zkp0s wrote:
Spacen Jasset Wrote:

Spacen Jasset wrote:
I installing a new pc, and so have installed the latest tools specifically dss 0.78

I find that when compiling certain things, such as Derelict (dsss net install derelict) or the project I am working on, rebuild runs out of memory.

version 0.75 works ok, but 0.78 does not. I have 1Gb of memory + 2G of swap.

Has anyone encountered this problem before?
I have found that there is indeed a bug in dsss 0.78 that manifests on at least linux DMD.

If anyone has version 0.78 could see if you can reproduce it? I have not tried windows yet, either.

Here are the files. dsss will loop for ages and then run out of memory. It seems to get stuck in parse.c which is the DMD front end built into rebuild.

---dsss.conf---
[engine.d]

---engine.d---
module renderer;


class RenderEngine
{
        
        void reset()
        {
                func(__FILE__ " RenderEngine: reset()");
        }
        
}

--- ---
Invoke with dsss build



I've got an even worse thing with dmd 2.027 and dsss 0.78 in linux.
Just importing std.traits causes rebuild to freeze and start eating resources 
until it gets out of memory.
I can't build many lib without that!
It may be the same bug if std.traits has __FILE__ macros that get joined onto strings. I have not investigated this further. I switched to dsss 0.75

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