On 5/6/2009 1:39 PM, grauzone wrote:
Use
ubyte[] fontbytes = cast(ubyte[])import("yourfont.ttf");

This will take care of making sure the font is available. How do you instruct the library (DFL in this case) that this variable contains the font or that after you write it back to the hard drive to refer to the file? A font that is not installed, but instead, simply residing in a folder of your choosing?

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