grauzone wrote:
Joel Christensen wrote:
FMOD sound (record and play) is off D Programming web site.
http://wiki.dprogramming.com/FMod/HomePage
I followed instructions from the web site. But one instruction said to
use 'coffimplib.exe' but I couldn't see where it is to download it,
and one link wasn't found (Dr.Dobb).
You can avoid the whole crap with linking to a .lib and use derelict.
Derelict simply dynamically loads the DLL.
I've already tried derelict. I don't know how to use it to either record
or even play audio files.
I have in the past gotten FMOD working (record and play I think, record
at lessed) with C++. Using the tools 'copy' and 'paste'.
Also there's a library I use that has recording ability, but I don't how
to use it either.