Don Wrote: > strtr wrote: > > dmd(1.048/55/56) crashed on me: > > AppName: dmd.exe AppVer: 0.0.0.0 ModName: unknown > > ModVer: 0.0.0.0 Offset: 00000002 > > There is a lot of crash data but I do not know where to start looking. > > I've also tried finding which part of the code is responsible, but I > > haven't found it yet. > > Silent crashes are the worst compiler bugs. I'm desperately trying to > eradicate them all, so please submit a test case if you can. > Known bugs which can cause a segfault or stack overflow on Windows DMD1 are: > 3493 > 2315 Won't windows tell me about segfaults and buffer overflows?
The same code triggered the Data Execution Prevention on a different machine (also winXP) > > The crash data doesn't tell you anything useful. > Try compiling with dmd -v, and it should give you a little bit of a hint > of what it was doing. > -v ended like this : semantic Cg_shader semantic abgr semantic bgra seman This is code within Derelict I think. Strange sudden break..