This D2 program compiles and works correctly:

import std.c.stdio: printf;
auto add(T1, T2)(T1 x, T2 y) {
    if (!is(T1 == T2))
        printf("Different types\n");
    return x + y;
}
void main() {}


But do you know why D2 needs that is() there? Can't it be removed, like this? 
(doesn't work):

import std.c.stdio: printf;
auto add(T1, T2)(T1 x, T2 y) {
    if (T1 != T2)
        printf("Different types\n");
    return x + y;
}
void main() {}


The difference for the programmer is not big, but the second is a little 
shorter/cleaner.

Bye and thank you,
bearophile

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