BLS wrote:
On 06/09/2010 22:36, BLS wrote:
point3D = = new point3D(10,20,30) // Njet
     //etc

should be
point3D p3 = new point3D(10,20,30) // Njet


sorry

Struct is value type, not reference type like class. You don't need 'new' to create it, just uncomment your constructor ('this') and remove 'new':

point3D p3 = point3D(10,20,30);

If you really need to allocate a point on the heap, then you'd have to use pointers:

point3D* p3 = new point3D(10,20,30);

Though you probably wouldn't need that much.

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