On Fri, 03 Dec 2010 16:53:04 -0500, Michal Minich <michal.min...@gmail.com> wrote:

On Fri, 03 Dec 2010 16:44:42 -0500, Steven Schveighoffer wrote:

On Fri, 03 Dec 2010 16:34:51 -0500, Michal Minich
<michal.min...@gmail.com> wrote:

What is performance overhead for casting value of type int to uint and
in the opposite direction. What happen when I cast int to int or uint
to uint

Nothing, there is no performance, type is strictly a compile-time
concept.

(for the simplicity in generic code). I suppose there is no difference,
and it is in fact no-op for processor - it depends only on
interpretation. Only when making other operations compiler may generate
different instruction when he considers some value of either of types.
Am I right?

Not sure what you mean by that last part...

-Steve

just that i + i generates different instructions than ui + ui where int
i; uint ui;

Not really important, because I'm currently interested in cast only.

Thank you.

That is odd, I would think that i+i generates the same instructions as ui+ui. As far as I know, adding unsigned and signed is the same instruction, but unsigned add just ignores the carry bit.

-Steve

Reply via email to