Okay. I'm trying to get some C code to be properly callable from some D code, which naturally involves some extern(C) blocks. One of the types that I have to deal with looks something like this:
typedef struct { unsigned i:1; } my_struct; I have no idea how to do such a bitfield in D. Does a std.bitmanip.bitfield work? I wouldn't have thought so, but I don't know. What would be the proper way to create a properly compatible struct in D? - Jonathan M Davis