As bearophile notet, unittest are always good!! But for the start, I always liked to make some pretty-printing functions ... ... so this is my version
import std.stdio; uint rotl_d(uint value,ubyte rotation){ return (value<<rotation) | (value>>(value.sizeof*8 - rotation)); } uint rotl_asm(uint value,ubyte rotation){ asm{ mov EAX, value; // get first argument mov CL , rotation; // how many bits to move rol EAX, CL; }// return with result in EAX } void bin_writeln(string info,uint value, bool nl){ writefln("%1s: %02$32b%3$s",info,value,nl?"\n":""); } int main(string[] argv){ uint a=0xc0def00d; bin_writeln("value a",a ,false); bin_writeln("value b",rotl_d(a,1),true); // bin_writeln("value a",a ,false); bin_writeln("value b",rotl_asm(a,1),true); return 0; } greets Matthias