> If you know roughly what to do and want to take a stab at producing a viable > patch to fix the problem, then feel free. If it's solid, it may get in. I > don't > know. It doesn't hurt to try though (as long as you're prepared for the fact > that it may not be accepted).
Thanks for letting me know of the licensing issues. I do not think I have the expertize required to fix this myself. So I hang my shoes here and wait for somebody else to get stuck in a similar situation. Regards - Cherry
