> If you know roughly what to do and want to take a stab at producing a viable
> patch to fix the problem, then feel free. If it's solid, it may get in. I 
> don't
> know. It doesn't hurt to try though (as long as you're prepared for the fact
> that it may not be accepted).

Thanks for letting me know of the licensing issues. I do not think I
have the expertize required to fix this myself. So I hang my shoes
here and wait for somebody else to get stuck in a similar situation.

Regards
- Cherry

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