On 6/23/21 6:36 PM, JN wrote:
I'm looking for a way to test a struct for these conditions:
1. has members named x, y and z
2. these members are floating point type
This works, but feels kinda verbose, is there some shorter way? Can I
somehow avoid the hasMember/getMember calls?
```d
import std.traits;
struct Vector3f
{
float x, y, z;
}
struct Vector2f
{
float x, y;
}
struct Vector3i
{
int x, y, z;
}
bool isVector3fType(T)()
{
static if (__traits(hasMember, T, "x") && __traits(hasMember, T,
"y") && __traits(hasMember, T, "z"))
{
static if (isFloatingPoint!(typeof(__traits(getMember, T, "x")))
&& isFloatingPoint!(typeof(__traits(getMember, T, "y")))&&
isFloatingPoint!(typeof(__traits(getMember, T, "z")))) {
return true;
}
}
return false;
}
void main()
{
static assert(isVector3fType!Vector3f);
static assert(!isVector3fType!Vector2f);
static assert(!isVector3fType!Vector3i);
}
```
Hm.. what about:
```d
enum isVector3fType(T) = FieldNameTuple!T.length == 3 &&
FieldNameTuple!T == AliasSeq!("x", "y", "z") &&
allSatisfy!(isFloatingPoint, Fields!T);
```
(the length thing was required, otherwise the thing complained for Vector2f)
-Steve