On Saturday, 10 July 2021 at 19:43:07 UTC, Danny Arends wrote:
On Saturday, 10 July 2021 at 12:41:19 UTC, Виталий Фадеев wrote:
[...]
Just disable shader compilation using dub, the shader only
needs to be compiled once. Since you're on linux it fails to
execute glslc.exe (the windows executable). If you compiled
them yourself you can remove it from dub prebuild commands
Thanks, Danny Arends!
I fixed the configuration in dub.json, and in the application.d I
fixed VK_API_VERSION_1_0. It worked!
Look in to the pull requests:
https://github.com/DannyArends/CalderaD/pulls