On Wednesday, 4 May 2022 at 05:37:49 UTC, forkit wrote:
That's not at all what I said. You don't have to care about
*when* memory is deallocated, meaning you don't have to manage
it yourself.
In any case, I disagree that caring about when memory gets
deallocted means you shouldn't be using GC. (or did I get that
one wrong too??)
You can have the best of both worlds, surely (and easily).
This (example from first post):
void main(){
int[] i = new int[10000];
import object: destroy;
destroy(i);
import core.memory: GC;
GC.free(GC.addrOf(cast(void *)(i.ptr)));
}
All you're doing here is putting unnecessary pressure on the GC.
Just use `malloc` and then `free` on `scope(exit)`. Or if you
want to append to the array without managing the memory yourself,
then use `std.container.array` instead. That's made for
deterministic memory management with no GC involvement.