On 5/6/22 11:04, JG wrote:
> This isn't code to be used for anything (just understanding).

This is a segmentation fault. Reduced:

import std;

struct Delegate(A,B) {
    B function(void* ptr, A a) f;
    void* data;
    B opCall(A a) {
        return f(data,a);
    }
}

auto toDelegate(A, B,S)(S s) {
    static B f(void* ptr, A a) {
        return (*(cast(S*) ptr))(a);
    }
    Delegate!(A,B) ret;
    ret.f=&f;
    ret.data= cast(void*) &s;
    return ret;
}

void main() {
    auto a =7;
    auto h = (int b)=>a+b;
    auto d1 = toDelegate!(int,int)(h);
    d1(10);
}

This is what I did to figure out:

1) Compiled with -g

2) Started gdb (my compiled program is 'deneme'):

$ gdb --args ./deneme

3) Entered 'run' in gdb

You are storing the address of the local variable 's' here:

    ret.data= cast(void*) &s;

One good news is, compiling with -dip1000 catches this mistake. :)

Another solution is to pass 's' by ref, in which case you have to make sure that variable lives long enough when its used.

//                      vvv
auto toDelegate(A, B,S)(ref S s) {
  // ...
}

Further, you can mix -dip1000 and ref if you protect the code by also adding 'return' to the parameter:

//                      vvvvvvvvvv
auto toDelegate(A, B,S)(return ref S s) {
  // ...
}

I am surprised that 'in' does not provide similar protection.

//                      vv
auto toDelegate(A, B,S)(in S s) {

The code compiles but crashes. (?)

Ali

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