On 5/16/22 22:08, matheus wrote:
> interface Shape {
> void draw();
> void draw(float scale);
> }
Interfaces can have 'final' functions:
interface Shape {
void draw(float scale);
final void draw() {
draw(1);
}
}
Obviously, for that to work, now Circle.draw() etc. required to respond
to a 'scale' parameter.
> In D there would be a better way to do such thing?
Reminding that class hierarchies can be deeper as well:
interface A { }
class B : A { void foo() {} }
class C : B { override void foo() {} }
Ali