On 7/10/22 8:19 PM, Era Scarecrow wrote:
On Friday, 8 July 2022 at 15:32:44 UTC, Rob T wrote:
https://forum.dlang.org/post/mailman.10914.1566237225.29801.digitalmars-d-le...@puremagic.com

In case someone comes across this old thread

https://dlang.org/phobos/core_int128.html

There was a discussion on this not long ago. Walter tried implementing it recently too, though I'm guessing he gave up.

https://forum.dlang.org/thread/wuiurmxvqjcuybfip...@forum.dlang.org

There's multiple libraries, one of which i wrote which tries to address this issue.

 One thing you can try doing is using BigInt, and then reducing to 128bit if/when you need to store the result. Apparently a number of compilers and back-ends already know how to handle 128bit types (*and maybe larger*), but it's a matter of just putting it in the D frontend so it generates the appropriate calls.

https://github.com/d-gamedev-team/gfm/blob/master/integers/gfm/integers/wideint.d

https://github.com/rtcvb32/Side-Projects/tree/master/arbitraryint

So here is what happened:

1. User found an old thread (2019) asking if there was a 128-bit integer.
2. User noticed that there's a new implementation for 128-bit integers.
3. User replied to the thread indicating that there is an actual implementation now. 4. D forum software prompted user to create a new thread because it's really old.
5. The post you see above.

Now, this is one *actual use case* where I think it's correct to resurrect a 3-year-old thread. Because the new reply actually isn't connected to the old thread at all, except by reference in the new thread. So someone finding the old thread will *not* see this reply unless they also search for any newer replies.

It makes me wonder, when you reply to an old thread and the forum software suggests instead to create a new thread referencing the old thread, if the forum software shouldn't put a link in the old thread to the new thread so those who find the old thread see there are newer replies to it?

-Steve

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