On Wednesday, 29 March 2023 at 15:26:21 UTC, Steven Schveighoffer wrote:
On 3/28/23 6:42 PM, ryuukk_ wrote:


Am i the only want who want to improve things, is it a lost cause?

I'm not one to use a debugger often, but it is very helpful for many people. I lament that the Windows debugging situation out of the box is dreadful. The students I teach D to I don't show the debugger because I'm worried it would confuse them more than help.

I only use windows because i'm making a game and i have to test on that platform

I both don't use Windows and mostly do debugging via writeln, so for something that doesn't affect me much, I tend not to put effort in. I'm hoping someone who is motivated enough will do it.

I am motivated, hopefully someone more knowledgeable can join me figure that out

If I recall correctly, visual studio debugging is better than the other solutions. But I don't know having never got debugging to work. I've heard that mago is supposed to work better, and was written for D, but is Visual Studio dependent: https://github.com/rainers/mago

I wonder if there isn't some way to make this work well for other IDEs? I couldn't get it to work on VSCode.

That's unfortunate that the solution is bound to a proprietary editor that requires a license

Effort should be made in the open and be universal, so it's easy to port/adapt to other tools/platforms

Coordinated efforts is the way to go, Go/Rust/Zig people are demonstrating this very well and it helped their growth


Should i move on?

In any case, the debugging experience isn't perfect, but seems like a drastic measure to leave D altogether if you can't debug globals.

-Steve

I exaggerate a little bit i must admit it, but I'm trying to raise awareness, when other languages have no problem with debugging out of the box on popular IDEs, why should it have problems only with D?

Currently, at least on windows, there are 2 problems with debugging:


- global variables
- extern(C) variables

I'm willing to find the cause for the 1st one, then i'll attempt the 2nd one, so expect more frustrated posts

I should emphasis again that the reason why i'm into this mess is due to a bug i'm trying to debug related to loading a shared DLL built using DMD on windows, wich apparently is known to be broken for YEARS.. great, more people should voice their complains, D is not a new language..

So what to expect other than frustration? specially when people keep recommending to use "workarounds", well, if the fix is a workaround, one shouldn't be surprised to see people getting frustrated every so often

Also it's more of an accumulation of problems that makes me very annoyed

https://issues.dlang.org/show_bug.cgi?id=20737

This for example shouldn't be a thing in 2023, period
  • Re: How to debug... Richard (Rikki) Andrew Cattermole via Digitalmars-d-learn
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