On Monday, 22 January 2024 at 15:47:23 UTC, bachmeier wrote:
On Monday, 22 January 2024 at 15:45:45 UTC, zjh wrote:
On Monday, 22 January 2024 at 15:33:01 UTC, ryuukk_ wrote:
it only took me 1 project to never want to touch C++ again..


D language used to have no `copy constructor`, isn't it now added in again?

You have to admit the good aspects of `C++`.
You should take a look at the `latest C++`. C++ has already learned many advantages of `D`, but D has not made `significant progress`! As a user, `C++` is really not much different from D, and even surpasses D `in many aspects`. `RAII `, `variable parameter` template, `coroutine, concept`, `value semantics`, very easy to understand. Moreover, the `inheritance` of C++ is very enjoyable to use in many aspects.

Sounds like you should be using C++. Why are you here?

Everyone who uses D should be welcome, even if they have a preference for another language, or a preference for features in another language.

This is how D will evolve and improve.

And this should include people who don't like the untyped universe of the D module (specifically, its lack of an optional mechanism for information hiding within a module). People can think of it as if it were typed, but this is just an illusion. This illusion can easily lead to type confusion and inconsistent and erroneous interactions - i.e. bugs. To avoid this in D one needs to literally reorganise that untyped universe into into a typed system. Now your types impose constraints which will help to enforce their correctness. Organisation is important of course, but for using types in D, its vital - if strong typing is your objective.

I think D is clumsy in many other areas as well.

btw. I too prefer multiple inheritance.

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