On Monday, 22 January 2024 at 15:47:23 UTC, bachmeier wrote:
On Monday, 22 January 2024 at 15:45:45 UTC, zjh wrote:
On Monday, 22 January 2024 at 15:33:01 UTC, ryuukk_ wrote:
it only took me 1 project to never want to touch C++ again..
D language used to have no `copy constructor`, isn't it now
added in again?
You have to admit the good aspects of `C++`.
You should take a look at the `latest C++`. C++ has already
learned many advantages of `D`, but D has not made
`significant progress`!
As a user, `C++` is really not much different from D, and even
surpasses D `in many aspects`.
`RAII `, `variable parameter` template, `coroutine, concept`,
`value semantics`, very easy to understand.
Moreover, the `inheritance` of C++ is very enjoyable to use in
many aspects.
Sounds like you should be using C++. Why are you here?
Everyone who uses D should be welcome, even if they have a
preference for another language, or a preference for features in
another language.
This is how D will evolve and improve.
And this should include people who don't like the untyped
universe of the D module (specifically, its lack of an optional
mechanism for information hiding within a module). People can
think of it as if it were typed, but this is just an illusion.
This illusion can easily lead to type confusion and inconsistent
and erroneous interactions - i.e. bugs.
To avoid this in D one needs to literally reorganise that untyped
universe into into a typed system. Now your types impose
constraints which will help to enforce their correctness.
Organisation is important of course, but for using types in D,
its vital - if strong typing is your objective.
I think D is clumsy in many other areas as well.
btw. I too prefer multiple inheritance.