On 4/1/25 10:08 AM, Mike Parker wrote: > ``` > scope ctx = new Context; > ``` > > This will allocate the class instance on the stack so the destructor > will be called when the scope exits.
Another option is to call the destructor explicitly through destroy():
import std.stdio;
class C {
~this() {
writeln("Goodbye");
}
}
void foo() {
auto c = new C();
scope (exit) {
destroy(c); // <-- HERE
}
}
void main() {
writeln("Calling foo");
foo();
writeln("Exiting main");
}
Ali
