On 03.08.2011 22:26, simendsjo wrote:
On 03.08.2011 19:15, Jonathan M Davis wrote:
On 03.08.2011 18:18, Jonathan M Davis wrote:
On Thursday 04 August 2011 00:27:12 Mike Parker wrote:
On 8/3/2011 11:23 PM, simendsjo wrote:
On 03.08.2011 15:49, bearophile wrote:
simendsjo:
void main() {
assert(is(typeof("") == typeof("".idup))); // both is
immutable(char)[]

assert("" !is null);
assert("".idup !is null); // fails - s is null. Why?
}

I think someone has even suggested to statically forbid "is null" on
strings :-)

Bye,
bearophile

How should I test for null if not with "is null"? There is a difference
between null and empty, and avoiding this is not necessarily easy or
even wanted.
I couldn't find anything in the specification stating this difference.
So... Is it a bug?

This is apparently a bug. Somehow, the idup is clobbering the pointer.
You can see it more clearly here:

void main()
{

assert("".ptr);

auto s = "".idup;
assert(s.ptr); // boom!

}

I don't know if it's a bug or not. The string _was_ duped. assert(s ==
"") passes. So, as far as equality goes, they're equal, and they don't
point to the same memory. Now, you'd think that the new string would be
just empty rather than null, but whether it's a bug or not depends
exactly on what dup and idup are supposed to do with regards to null.
It's probably just a side effect of how dup and idup are implemented
rather than it being planned one way or the other. I don't know if it
matters or not though. In general, I don't like the conflation of null
and empty, but is this particular case, you _do_ get a string which is
equal to the original and which doesn't point to the same memory. So, I don't know whether this should be considered a bug or not. It depends on
what dup and idup are ultimately supposed to do.

- Jonathan M Davis

I would think it's a bug, but strings doesn't quite behave as regular
references anyway...
But why should dup/idup change the semantics of the array?

void main() {
// A null string or empty string works as expected
string s1;
assert(s1 is null);
assert(s1.ptr is null);
assert(s1 == ""); // We can check for empty even if it's
null, and it's equal to ""
assert(s1.length == 0); // ...and length even if it's null
s1 = "";
assert(s1 !is null);
assert(s1.ptr !is null);
assert(s1.length == 0);
assert(s1 == "");

// the same applies to null mutable arrays
char[] s2;
assert(s2 is null);
assert(s2.ptr is null);
assert(s2 == "");
assert(s2.length == 0);
// but with .dup/.idup things is different!
s2 = "".dup;
//assert(s2 !is null); // fails
//assert(s2.ptr !is null); // fails
assert(s2.length == 0); // but... s2 is null..?
assert(s2 == "");
assert(s2 == s1);
}

If you look at the spec ( http://d-programming-language.org/arrays.html ), it
says:

dup: Cre­ate a dy­namic array of the same size and copy the con­tents of the
array into it.

idup: Cre­ate a dy­namic array of the same size and copy the con­tents of the
array into it. The copy is typed as being im­mutable. D 2.0 only


This is _exactly_ what dup and idup are doing. You get a new array with the exact same size and contents. null doesn't factor into it at all. So, per the spec, there's no bug here at all. dup and idup promise _nothing_ with regards
to null.

It may be that it would be better if dup and idup returned an array which was null if the original was null, and that would also be within the spec, but
what dup and idup do at the moment _does_ follow the spec.

So, feel free to file a bug report on it. Maybe it'll get changed, but the current behavior follows the spec. And given how arrays don't generally treat empty and null as being different, I wouldn't really expect an array to stay null if you do _anything_ to it other than simply pass it around or check its value. In this case, you're creating a new array, and D just doesn't generally care about null vs empty when it comes to arrays. I wouldn't argue that that's a good thing (because I don't really think that it is), but because of that, you can't really expect much to treat null and empty as being different. And in this particular case, it's not only debatable as to whether it matters, but
the current behavior is completely within the spec.

- Jonathan M Davis

Schveighoffer also states it is as designed.
But it really doesn't behave as one (at least I) would expect.
So in essence (as bearophile says), "is null" should not be used on arrays.

I was bitten by a bug because of this, and used "" intead of "".idup to avoid this, but given D doesn't distinguish between empty and null arrays, this doesn't feel very safe now..

In the code in question I have a lazy initialized string. The problem is that I would see if it has been initialized, but an empty string is also a valid value. Because I shouldn't check for null, I now have to add another field to the struct to see if the array has been initialized. This feels like a really suboptimal solution.

length works even for "null" arrays and returns 0. Even cleaner way is to use std.array.empty:
char[] abc = null;
assert(abc.empty);

So there is no uninitialized arrays, there are just different versions of empty slices.

--
Dmitry Olshansky

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