On 09/03/2011 01:13 AM, Andrej Mitrovic wrote:
On 9/3/11, Timon Gehr<[email protected]>  wrote:
What happens if you declare the function final?

Doesn't help. But it has to be virtual as every object needs to have
it's own set of delegates.

So if I get you right, you made the templated version final? Did you try making the non-templated version final?


And wow, it seems to be random as well. If I do this:

     @property void connect(Signal signal = Signal.MouseClick)(void
delegate() dg)
     {
         writeln(&dg);
         clickHandlers ~= dg;
     }

It won't crash. But if I comment out the writeln() call it crashes
with an access violation. I've tested this a few dozen times. This
definitely looks like a compiler bug. But I have to reduce it first
before I file it.

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