I don't know what is the right design in this case. Intrinsics are useful
because they sometimes give more performance, but normal functions are
sometimes more handy because they allow more flexibility, like taking their
address ("first class functions"):
import std.math;
void main() {
auto a = [&sin, &cos];
}
DMD 2.055:
OPTLINK (R) for Win32 Release 8.00.12
Copyright (C) Digital Mars 1989-2010 All rights reserved.
http://www.digitalmars.com/ctg/optlink.html
test.obj(test)
Error 42: Symbol Undefined _D3std4math3sinFNaNbNfeZe
test.obj(test)
Error 42: Symbol Undefined _D3std4math3cosFNaNbNfeZe
Isn't it possible to find some middle way that allows me to use std.math.sin as
true functions, while keeping the advantages of intrinsics?
(Currently I define wrapper functions like mysin, mycos, etc).
Bye,
bearophile