Hi, I have a hard time reading in a string from a file. I don't get any compile time or run time errors, but my application does not work reliably when I read a string from a file. But when I define the same string within my code, everything runs perfect, allways. The string I want to use is an OpenGL Shader, but the problem is not to be related to OpenGL as far as a I see. Are there some format strings which I need to get rid of, and how ?
I tried: import std.file ; string fragString = readText( "Shader.vert" ) ; import std.file , std.utf ; string fragString = toUTF8( readText( "Shader.vert" ) ) ; import std.stdio ; string text = "" ; auto file = File( "Shader.vert" ) ; foreach( line ; file.byLine() ) string ~= strip( to!( string )( line ) ) ; What else could I try ? Cheers, ParticlePeter !