== Quote from Derek (ddparn...@bigpond.com)'s article > I use a language that enables the coder to choose to use fall through or > not. By default, falling through is disabled, so to produce the D effect > one can code ... > switch i do > case 1 then > writeln("You wrote 1") > fallthru > case 2 then > writeln("You wrote 2") > fallthru > case 3 then > writeln("You wrote 3") > fallthru > else case then > writeln("I said: 1 or 2 or 3!") > end switch
Personal experience in a program (not a language) is that having certain options on automatically usually is more of an annoyance, than manually turning them on. With that said, having explicit fall through sounds more useful than explicit breaking. However people coming form C and C++, the switch statement changes would be enough to cause their own bugs and perhaps discouragement. The true use in fallthrough, would be if you wanted more than one option to trigger a specific block of code. An example could be with flags, Unix flags have somewhat of a standard, so a program that defined it's own flags may later add secondary flags for compatibility purposes. switch(i) { case 2: case 3: case 5: case 7: printf("%d is a prime between 1 and 10", i); break; default: printf("%d is not a prime between 1 and 10", i); }