On Wednesday, 15 February 2012 at 15:02:36 UTC, Mars wrote:
What's the correct way to do this?

I guess I did it. Using lib, I was able to bind those obj files to a lib file.
lib -c obj_files...

I really have to learn a bit more about this stuff... to successfully compile a program with this lib, I have to make another one, using LuaD's "C" header files, so all symbols are found. I assume I could compile those, and include them in my other lib... but why is that? Shouldn't the Lua lib, and the importing of those files be enough? I couldn't really wrap my head around that yet, if I import something, that's not in my project, aren't those files included? Is that why I also have to make a lib for it? What exactly happens when importing?

Reply via email to