On Thursday, 22 March 2012 at 10:43:35 UTC, Trass3r wrote:
What is the status at the moment? What compiler and with which compiler flags I should use to achieve maximum performance?

In general gdc or ldc. Not sure how good vectorization is though, esp. auto-vectorization. On the other hand the so called vector operations like a[] = b[] + c[]; are lowered to hand-written SSE assembly even in dmd.

I had such a snippet to test:

  1 import std.stdio;
  2 void main()
  3 {
  4   double[2] a=[1.,0.];
  5   double[2] a1=[1.,0.];
  6   double[2] a2=[1.,0.];
  7   double[2] a3=[0.,0.];
  8   foreach(i;0..1000000000)
  9     a3[]+=a[]+a1[]*a2[];
 10   writeln(a3);
 11 }

And I compared with the following d code:

  1 import std.stdio;
  2 void main()
  3 {
  4   double[2] a=[1.,0.];
  5   double[2] a1=[1.,0.];
  6   double[2] a2=[1.,0.];
  7   double[2] a3=[0.,0.];
  8   foreach(i;0..1000000000)
  9   {
 10     a3[0]+=a[0]+a1[0]*a2[0];
 11     a3[1]+=a[1]+a1[1]*a2[1];
 12   }
 13   writeln(a3);
 14 }

And with the following c code:

  1 #include  <stdio.h>
  2 int main()
  3 {
  4   double a[2]={1.,0.};
  5   double a1[2]={1.,0.};
  6   double a2[2]={1.,0.};
  7   double a3[2];
  8   unsigned i;
  9   for(i=0;i<1000000000;++i)
 10   {
 11     a3[0]+=a[0]+a1[0]*a2[0];
 12     a3[1]+=a[1]+a1[1]*a2[1];
 13   }
 14   printf("%f %f\n",a3[0],a3[1]);
 15   return 0;
 16 }

The last one I compiled with gcc two previous with dmd and ldc. C code with -O2 was the fastest and as fast as d without slicing compiled with ldc. d code with slicing was 3 times slower (ldc compiler). I tried to compile with different optimization flags, that didn't help. Maybe I used the wrong ones. Can someone comment on this?

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