On Thursday, 17 May 2012 at 18:55:57 UTC, Jarl André wrote:
On Thursday, 17 May 2012 at 18:36:22 UTC, Jarl André wrote:
On Thursday, 17 May 2012 at 14:08:27 UTC, Vincent wrote:
On Sunday, 25 March 2012 at 17:50:45 UTC, Andrea Fontana
wrote:
Hope it's clear...
Nope, it's something like chess and have nothing common with
simplicity of the real JSON usage! This is example from C#:
var p = JsonConvert.DeserializeObject<Person>("{some real
JSON, not crapy EOS}");
var str = JsonConvert.SerializeObject(p);
That's it! And this is how it SHOULD be implemented. Cannot
catch why this stupid realization came to standard library...
:((
I'm pretty new to D, but I am an expert Java developer, self
claimed. I am fluent in many other languages as well. In all
languages there is a basis documentation.
Read the documentation for parseJSON and you'll see that it
should be possible to send in a straight JSON string. I think
the complex example is a bit stupid. It scares developers away
from the lang.
Feel free to correct me of course.
The final proof of exisiting simplicity :)
JSONValue[string] value = parseJSON("{ \"test\": \"1\"
}").object;
writeln(value["test"].str);
This outputs "1"
Vincent, I'm not sure what you are trying to claim by saying
"some real JSON, not crappy EOS", all modern languages support
special string delimiters to avoid escaping characters. This
isn't a deficit it's a feature which improves readability. On the
other hand, Phobos does (by design) tend towards minimalism, this
is a legitimate library strategy, as it allows me to serialize
and deserialize objects in whatever way suits me. Unfortunately
it has the side effect that you don't get to have a built in
function for every common task. It's a tradeoff.
Anyway, I just wanted to ask if we could get Ali or Jarl's (or
both) samples added to the documentation. I read the docs, and
having only worked with JSON in Javascript and PHP, wasn't quite
clear how to use std.json. As it turns out, it's exactly what one
would expect :D