On Wednesday, 12 September 2012 at 09:50:09 UTC, Namespace wrote:
You are right, slice isn't nothrow, this should may be fixed.
But if you don't assign your dynamic array first, you have a
problem: you cannot put elements in a empty dynamic array with
arr[i] = val;, you have to use arr ~= val;
This code works:
import std.stdio;
nothrow void foo1(ref int[] a)
{
foreach(i; 0..10)
{
a ~= 5;
a[i] += 5;
}
}
void foo2(ref int[] a) //10
{
a[] = 5; //12, no explicit slice, so the whole array is
assigned with 5
a[] += 7; //13
}
void main() {
int[] a;
foo1(a);
foo2(a);
writeln(a);
}
I think I foun out what is going on: It is a problem with
overlap. According to specs, overlapping arrays are illegal:
--------
void main()
{
int[10] b;
b[] = 5;
b[0..6] += b[4..10]; //6
b[0..6] = b[4..10]; //7
}
--------
Here, Line 7 will produce an
"object.Exception@src\rt\arraycat.d(40): overlapping array copy".
However, line 6 will produce nothing. Toying with it shows that
it produces *unspecified* behavior.
So rephrasing my question in 2 questions:
1) Shouldn't "b[0..6] += b[4..10]" throw "something"?
2) Shouldn't the thrown object be an Error (and not an Exception)?