On 12/12/2012 07:22 PM, Jonathan M Davis wrote:
> On Wednesday, December 12, 2012 17:34:53 Ali Çehreli wrote:
>> (There must be an easier way of doing that. :))
>
> If you have a string that's really ASCII and you're _sure_ that it's only
> ASCII, then I'd suggest simply casting it to immutable(ubyte)[] and operating > on that with all range based functions. That way, no decoding occurs, and you
> don't have to dup the string. If you want, you could also easily create a
> funtion called something like assumeASCII that did that cast in order to make
> it more idiomatic (similar to std.exception.assumeUnique).
>
> - Jonathan M Davis

I like that. :)

Potentially, the function can check in debug compilation that a random selection of characters are really ASCII. Similar to what the constructor of std.range.SortedRange (used as assumeSorted) does:


https://github.com/D-Programming-Language/phobos/blob/master/std/range.d#L7015

struct SortedRange(Range, alias pred = "a < b")
if (isRandomAccessRange!Range)
{
// ...

    // Undocummented because a clearer way to invoke is by calling
    // assumeSorted.
    this(Range input)
    {
        this._input = input;
        if(!__ctfe)
        debug
        {
            import std.random;

            // Check the sortedness of the input
            if (this._input.length < 2) return;
            immutable size_t msb = bsr(this._input.length) + 1;
            assert(msb > 0 && msb <= this._input.length);
            immutable step = this._input.length / msb;
            static MinstdRand gen;
            immutable start = uniform(0, step, gen);
            auto st = stride(this._input, step);
            assert(isSorted!pred(st), text(st));
        }
    }

// ...
}

Ali

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