I'm a bit confused about how to interface with windows.h.
All I'm trying to do is retrieve some text from my clipboard to
print it.
So far, I have this:
//----
import std.stdio;
import core.sys.windows.windows;
extern (Windows)
{
HWND GetClipboardOwner();
BOOL OpenClipboard(HWND hWndNewOwner);
HANDLE GetClipboardData(UINT uFormat);
}
void main()
{
HWND hWnd = GetClipboardOwner();
if ( hWnd == null ) {stderr.writeln("Problem."); return;}
if ( OpenClipboard(hWnd) == 0 ) {stderr.writeln("Problem 2.");
return;}
hWnd = cast(HWND)GetClipboardData(CF_TEXT);
}
//----
This works, but as you can see, I have to declare as "extern
(Windows)" all the functions myself. Not pretty, but works I
guess. I'm hitting a wall at "CF_TEXT" though: That's an enum.
Anyways...
Am I doing it wrong, or are is the amount of ported windows
interface currently limited...
Kinda lost here (The fact that I'm also new to windows
programming doesn't help...) :)