class MyClass {
struct _static { static void myfun() { writeln("static myfun"); } } void myfun() { writeln("myfun"); } } void main() { auto obj = new MyClass(); obj.myfun(); //myfun obj._static.myfun(); //static MyClass._static.myfun(); //static }
class MyClass {
struct _static { static void myfun() { writeln("static myfun"); } } void myfun() { writeln("myfun"); } } void main() { auto obj = new MyClass(); obj.myfun(); //myfun obj._static.myfun(); //static MyClass._static.myfun(); //static }