On Wednesday, 20 February 2013 at 08:03:48 UTC, Lubos Pintes wrote:
Hi,
I want to allocate a buffer which I use in a function which reads data from socket.
So I did as a first line in that function:
static char[] buffer=new char[4096];

The compiler (2.062) complained that it cannot evaluate new char[] at compile time. I Then tried to move the declaration before function, the same thing happened. Allocating statically sized array bloats the executable. My idea is to return only a slice of array if less than 4K data was read and prevent new allocation on every read.

So what I am doing wrong or is this not possible?
Thank.

In D (and unlike C++), anything static MUST have an initial state that is statically evaluable. "new char[4096]" is a run-time call, so it cannot be done.

The truth is that this actually isn't much different from C++, which hides an invisible "is_initialized" bool somewhere to make it work.

You can try to run-time initialize your buffer the module constructor, for example. Or just create an accessor to get an initialized buffer:

void getBuffer() @safe nothrow
{
    static char[] buffer;
    if (buffer.empty)
        buffer = new char[4096];
    return buffer;
}

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