If it is, I would like to use message passing via Tid(s) to allow the gui to tell the gl thread what to draw and where. I can pass the main threads Tid to gl upon construction, but I don't particularly want to set up a while loop on the main thread looking to receive the Tid sent back from the owned gl thread. But I need the gl Tid to send data through to the gl thread. Is there a another way to access the gl thread's Tid from within the main thread?
As far as I can see gtkD no longer supports openGL so I was
thinking it might be possible to run a gtkD GUI on the main
thread and openGL/Derelict on another. The Gl thread is derived;
extends Thread. With threads having separate memory is this
assumption correct?
- Tid between classes Stephen Jones
- Re: Tid between classes Jacob Carlborg
- Re: Tid between classes Mike Wey
