On Monday, 22 April 2013 at 20:47:32 UTC, Minas Mina wrote:
If you aren't comfortable with either C++ or D I would suggest to do the tutorials with C++, as there are no OpenGL tutorials for D. Don't try to learn two things at the same time.

No, I am comfortable with C++, I learned it in College. It is just that a lot of the names between the two different contexts confuse me. For example, I am looking to find the equivalent in Derelict3 for GLFW_FSAA_SAMPLES, but I can not find it anywhere.

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