On Tuesday, 28 May 2013 at 00:24:32 UTC, Francois Chabot wrote:
Hello, I'm trying to get back into D again. This time around,
I'm
playing mostly with concurency and parallism, all the while
trying to get my code writen in "the D way" as much as possible.
I've run into a rather major road block that seems rather
nonsensical at face value, so I'm not sure if i'm
misinterpreting
the nature of immutability...
Here's kinda what I WANT to do:
class DataChunk { }
struct DepPassResult {
immutable( DataChunk ) target_chunk ;
immutable( string ) [] foundDeps ;
}
immutable( DataChunk )[ string ] chunk_db ;
void doWork( const string[] chunks , int workers_count ) {
auto workers = new TaskPool( workers_count ) ;
foreach( chunk ; chunks ) {
_workers.put( task!doDepPass( chunk_db[ chunk ] ,
thisTid )
)
;
}
bool all_done = false ;
while( !all_done )
{
receive(
( DepPassResult r ) { ... } ,
...
) ;
}
workers.stop() ;
}
void doDepPass( immutable( DataChunk ) data , Tid main_thread )
{
...
main_thread.send( DepPassResult( data , [ "whatever" ] )
) ;
}
Obviously, there's a lot more to it, but that's enough to
illustrate my problem.
DepPassResult is being rejected as a valid Variant type (only at
run time might I add) because it's not re-assignable. Fair
enough.
I have a few easy options at my disposal, but all of them seem
pretty bad to me:
1. DepPassResult.target_chunk could be made a string, but that
would require DataChunk to be aware of the index value it has in
chunks_db.
2. DepPassResult.target_chunk could be made a pointer, which
just
screams workaround.
3. DepPassResult.target_chunk could be made a slice that by
convention will only ever point to an array of 1 DataChunk
It's the fact that #3 works that kills me.
If with immutable(Type)[], I can have a re-assignable reference
to arrays of immutable data, I really should be able to have
some
form of syntactical equivalent for single instances. But there
just doesn't seem to be one. Immutability for reference types
seem to always apply both to the referenced data as well as the
reference itself no matter what.
Considering how critical immutability is to concurency and
paralellism in D, that seems like a pretty big missing piece of
the puzzle. I've got to be overseeing something here. Please
help.
It looks like Michel Fortin did some work on this years ago
(though for completely unrelated reasons):
http://forum.dlang.org/thread/bug-532...@http.d.puremagic.com/issues/
Did this ever pan out? or has some form of equivalent or
standard
work-around been established?
This is still a known problem with no nice solution. One other
possibility is making DataChunk a struct and then make two
classes, MutableDataChunk and ImmutableDataChunk which contain
mutable and immutable versions of that struct respectively. You
can use "alias this" on each class to automatically forward calls
to the inner struct.
I haven't tried this out myself so there may be other problems
doing it this way but it's something to consider at least.