Since I had a problem by using derelict3 (more precise: I get an Access Violation), Mike Parker and I were looking for the problem. Today Mike Parker figured out that it happens only if scope(exit) is used in combination with glPopAttrib. But because we have not much experience in reading assembly, and I (and maybe he also) have no good debugger, I like to ask for help to find and reduce the bug.

The regarding post with the example code is here: http://dblog.aldacron.net/forum/index.php?topic=832.msg1011#msg1011

If you write the scope(exit) glPopAttrib(mask); without the scope statement and move it to the end of the function everything works fine. But IMO it should work also with scope(exit).
Thoughts?

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