On 2013-07-21 08:45, Namespace wrote:
But D isn't like Ada. It's more like C++ and there Heap allocations is
often used too.
It would be really cool if we had allocators already.
Something like:
----
with (AllocatorX) { /// will use malloc and free instead of calling the GC
float[] arr;
arr ~= 42;
}
----
And I still don't know what a 'TLS scratch pad buffer' is.
Perhaps:
float[4000] scratchPadBuffer;
void foo ()
{
// use scratchPadBuffer here
}
I guess he just refers to a some temporary data you need during the
execution of a function and at the end of the function you don't care
about it.
--
/Jacob Carlborg