On Thursday, 7 November 2013 at 18:19:35 UTC, ChrisG wrote:
On Thursday, 7 November 2013 at 09:51:38 UTC, Namespace wrote:

Dgame use the SDL also and needed therefore (as you do) shared and unique pointers (mostly shared). So I wrote my own versions and like to share them with you, maybe it helps you.

Surface with shared SDL_Surface: https://github.com/Dgame/Dgame/blob/master/Graphics/Surface.d#L67 Creation of the shared_ptr: https://github.com/Dgame/Dgame/blob/master/Graphics/Surface.d#L100 And the shared_ptr struct: https://github.com/Dgame/Dgame/blob/master/Internal/Shared.d

Thanks. I've been looking through your website and github. Very cool stuff. What license is your code released under?

Under zlib/png. I should add this on my site and in my code. Thanks for remembering. :)

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