Well since you could potentially create classes through Object.factory at runtime the code for unused classes will be compiled into the binary anyways this is even if you never use Object.factory directly in the code. I am not 100% sure but i think the main problem is ModuleInfo that keeps everything alive. And it keeps classes alive since they could be used by object factory. It also keeps other information like unittests locations and static constructors.


Well then. I hope that changes for the better. It should be able to see that I'm not using the object factory or anything. Then again, the language has certain exceptions it is capable of throwing, which themselves are objects. I wonder if the garbage collector must retain the ability to throw an exception and thus retain the need of classes.

What tools and parameters did you use to obtain that dissassembly?

I used the visual studio dissassembly window.



Thanks for the tip. Always nice to know about an assortment of tools.

Can you tell whether a 32-bit load was used?


_Dmain:
                push    RBP
                mov     RBP,RSP
                mov     EAX,0Ah
                pop     RBP
                ret



----   mov EAX,0AH

This is a 32-bit instruction. 64-bit instructions use the RAX register.

It's actually the same register but it's just named diffrently depending if you use the full 64-bits or just the lower 32-bits. It will automatically zero extend it.

See https://github.com/yasm/yasm/wiki/AMD64 for a simple intro into x64.

Excellent! We successfully proved that it does use 32-bit load instructions in a 64-bit binary, both for Linux and Windows!

Good to know about RAX/EAX, thanks - I was only familiar with ARM assembly.
There is CISC in this world, apparently.


For the full experience, I disassembled the binary from the following:

/*
I always do int mains - except when trying to simplify assembly as much as possible for educating myself about instructions the compiler outputs. I never even ran this binary, I only made it to look at its disassembly.
*/
void main()
{
  longLoadTest();
}

long longLoadTest()
{
  long loadMe = 10;
  return loadMe;
}

Sure enough, I saw something very similar to what you pointed out, but using the RAX name instead of the EAX name (for longLoadTest's return).

Thank you very much,
Jake

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