On Thursday, 20 February 2014 at 01:41:25 UTC, Chris Williams
wrote:
On Thursday, 20 February 2014 at 00:36:38 UTC, anonymous wrote:
On Wednesday, 19 February 2014 at 22:46:45 UTC, Chris Williams
wrote:
When the template writes out the definition of the function, if the parameters can be interpreted during compile-time, then the foreach ( O(n) ) will be run by the compiler to detect the correct parameter and the function will be written out as just as a return statement in the body, without the loop. So during runtime, the function would have an O(1) runtime.

That's an optimization the compiler may do, but it's not
guaranteed. And `among` is not special in this regard.

I think "expected to do" is probably the better phrasing at the moment. Traits/annotations would be largely unusable unless foreach was able to behave as a static construct. And since there is no way for one to declare "static foreach", the only way foreach can be used for running over traits, is for the compiler to detect constant values in the parameters to the statement.

The foreach is definitely always evaluated at compile time.
That's independent of the values being known statically. It
generates a couple of if statements. But optimizing those if
statements away for static values is not guaranteed or expected.

In other words, with code, this:
---
uint among(Value, Values...) (Value value, Values values)
{
       foreach (i, v; values) if (value == v) return i + 1;
       return 0;
}
auto foo = among("a", "b", "c");
---

definitely boils down to something like this:
---
uint among_string_string_string(string value, string v0, string
v2)
{
       if(value == v0) return 1;
       if(value == v1) return 2;
       return 0;
}
auto foo = among_string_string_string("a", "b", "c");
---

But it's a mere optimization to get to this:
---
auto foo = 0;
---

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