On Friday, 7 March 2014 at 13:57:31 UTC, Steven Schveighoffer wrote:
On Thu, 06 Mar 2014 17:44:09 -0500, captain_fid <[email protected]> wrote:


  this() {items = [ {10, "first"}, {20, "second"}];}

strangely enough, when modeling this the first time (using items as a class) and 'new item() syntax) there was no real issue.

I thought using a static array of structs in the children would be more efficient when instantiating the objects. Never mind whether its true or not - Speed isn't a really a concern, learning is.

I missed this the first time. That is a difference between my code and your code. Mine creates a new instance of an array on *object* initialization, yours creates ONE instance of an array, that all objects share.

This is not necessarily a good thing. Because you've created a mutable version of the array. I believe it is initialized on startup from the heap.

One really bad thing is, the same array is used if you initialize from multiple threads. And it's mutable, making it implicitly shared even though it shouldn't be. You should make the array immutable and static, or else initialize it in the constructor. I don't know your use case, so it's hard to say what you should do.

-Steve

I don't know your use case, so it's hard to say what you should do.

Steve, I don't think I know my use case -- So it's not you. I'm attempting to model hardware, where 'items' in this case are an static array of registers. Single threaded (for now). Mainly, this a learning opportunity to get a better understanding of D for future comparison (vs. C++).

This is not necessarily a good thing. Because you've created a mutable version of the array. I believe it is initialized on startup from the heap.

Lot to learn. I understand initialized from the heap, but do you mean at program startup, or object instantiation? If program, I would have expected that with __gshared (globals) only, not with this.

One really bad thing is, the same array is used if you initialize from multiple threads. And it's mutable, making it implicitly shared even though it shouldn't be. You should make the array immutable and static, or else initialize it in the constructor.

I appreciate your suggestions and the patience.


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