On Thursday, 22 May 2014 at 15:48:50 UTC, John Colvin wrote:
On Thursday, 22 May 2014 at 15:39:36 UTC, David wrote:
Hey, I'm really new to D, and pretty new to programming overall too, But I want to make a 3d Game, (just sth. small). I really like D and want to do it in D, but in the Internet there is no shit about programming a game in D ^^
Is there any engine written in D?
For example the CryEngine is for C++, so I would have to write a wrapper? So, how do I write a wrapper? I would need a wrapper for DirectX too right?
Are there any wrappers ore Engines for D i can use?
btw. I know I dont write that in 1 day ^^
Are there any tutorials or sth. on Programming a Game in D?
Soooooooo I just wanna come as far to have a little Cube where i can run around on with a few phisics :) so just the startup to load a world and so on
Thanks in advance :)
And sry my english sucks :D

There are quite a few game related libs on code.dlang.org that you can take a look at. Also see some of the recent D.announce posts.

Yep. Start by learning dub (code.dlang.org), which is a build automation tool that helps you alot by saving headaches caused by the heap of dependencies that a "complex" software like a game has. Don't start by diving into graphics just yet, spend your first days by doing stuff on the command line. There are a few engines that are being developed by others, but there's nothing like e.g. Unity right now. I think that every engine is in "early" development stage, too. Also, I think most of current libraries use OpenGL instead of DirectX, so you might want to learn that (at least the basics).

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