On 5/31/14, 7:57, ed wrote:
On Saturday, 31 May 2014 at 07:28:32 UTC, Mineko wrote:
So, I've gotten interested in kernel programming in D.. And as much as
I like C/C++, I wanna try innovating, I'm aware that phobos/gc and any
OS-specific issues are going to be a problem, but I'm willing to
implement them into the kernel itself.

So, I guess what I'm asking is this: What should I look out for, what
should I avoid, and what should I use to my advantage?

I'm not expecting this kernel to be Linux right off the bat, but I
would like to see how far D can go with this.

Any ideas? :P

I wrote a little kernel a while back that all started when I read this
wiki page:

http://wiki.osdev.org/D_Bare_Bones

You may be beyond this already as it is pretty basic stuff...still it's
good if you're just learning like I am. There are some articles that
helped me fix the 64-bit bootloader issues I was having as well.

Cheers,
ed


Just a warning, there are a few bugs on that wiki page. Nothing major, just don't expect every example to work out of the box. (unless it has been updated in the last year of course).

I thought about editing it, but I lost interest in my project before I got around to it. =C

I've long since forgotten what issues I encountered though...

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