How to make something that work like std::tie in D2 ?
Tuple!(float, float) sinCos(float n) {
return tuple(cast(float)sin(n), cast(float)cos(n)); //please
note cast(float)!
}
int main(string[] argv) {
float s,c;
tie!(s,c) = sinCos(3.0f);
}
How to make something that work like std::tie in D2 ?
Tuple!(float, float) sinCos(float n) {
return tuple(cast(float)sin(n), cast(float)cos(n)); //please
note cast(float)!
}
int main(string[] argv) {
float s,c;
tie!(s,c) = sinCos(3.0f);
}