What I imagine as solution (I know it won't work this way, but to give you a better idea):for(int i = 0; i < #threads; i++){ runInThread(generateTerrain(...)); }
Are you looking for parallel? http://dlang.org/library/std/parallelism/parallel.html
What I imagine as solution (I know it won't work this way, but to give you a better idea):for(int i = 0; i < #threads; i++){ runInThread(generateTerrain(...)); }
Are you looking for parallel? http://dlang.org/library/std/parallelism/parallel.html