On 22.11.2014 20:30, ketmar via Digitalmars-d-learn wrote:
On Sat, 22 Nov 2014 08:07:31 -0800
"H. S. Teoh via Digitalmars-d-learn"
<digitalmars-d-learn@puremagic.com>  wrote:

On Sat, Nov 22, 2014 at 05:57:30PM +0200, ketmar via Digitalmars-d-learn wrote:
On Sat, 22 Nov 2014 15:45:51 +0000
Eric via Digitalmars-d-learn<digitalmars-d-learn@puremagic.com>  wrote:

Maybe this is not so lame because change() can take
any length of static array.

   void change (int[] arr) {
     arr[1] = 42;
   }

   void main () {
     int[$] a = [1, 2, 3];
     change(a);

This is actually really scary that static arrays implicitly decay to a
dynamic array slice. It can cause all sorts of problems with escaping
dangling references to local variables:
i don't even want to argue with that. ;-) just 'cause i'm sure that you
are right, and this code shouldn't compile at all without explicit
slicing of `a`.

but this is what we have now, and i bet it will stay with us, 'cause
"changing that will break alot of correct D code". so if we can't
annihilate it, let's use it! ;-)
Does it worth to make some compiler option that for example prohibits passing static array instead of dynamic one without slicing? Who has a lot of breakable correct D code doesn't use it, but others do if they want?

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